Transforming objects means changing the position, size or number of an object without altering the integrity of the geometry itself. MAX offers a host of transformation tools to do these tasks. This tutorial gets you started.
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This tutorial shows you the many ways AutoCAD objects can be selected. Covers the building of selection sets with implied windowing, fences etc.
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The Material Editor provides functions to create and edit materials and maps. This tutorial is a basic introduction to the options available.
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Production of seamless surfaces for roads, pavements, grassed areas and planting beds is probably the most important stage in the creation of a 3D landscape scene. This tutorial shows you how.
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This tutorial follows on from the Getting ready for 3D tutorial and describes how each of the 3D primitives work. Running time: 15min 10sec
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Map modification takes place in one of two places: either on the Modify Panel with the use of one of two modifiers, or in the Material Editor as part of the material parameters. This tutorial guides you through the options.
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This tutorial explains how to play MP3 files during a PowerPoint slide show and how to control when and how sounds are played.
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This tutorial describes how to control the display of objects (colour, linetype etc.) using layers. It also explains what layers are and how they should be used.
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How to scale images in AutoCAD.
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A simple exercise to help you understand how images work in AutoCAD.
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AutoCAD 2010: Subobject Editing with Filters
This tutorial introduces the subobjects (Face, Edge and Vertex), describes how best to select them and demonstrates how they can be edited. Running time: 15min 56sec